What is learnt at KS4? – Creative iMedia
Subject name: CREATIVE IMEDIA LEVEL 1/LEVEL 2
Exam board and course title: OCR J817 Creative iMedia
Type of Course: Level 1 / Level 2 Cambridge National Certificate in Creative iMedia
Method of assessment:
Creative iMedia uses both internal and external assessment. The mandatory pre-production skills unit is externally assessed and contributes 25% of the marks for the Certificate size qualification. Four units are undertaken three coursework and one exam unit.
What topics will we cover?
Mandatory Units
R081 – Pre-production Documents (Exam – 1hr 15 mins) 25%
R082 – Unit R082: Creating digital graphics (Coursework 25%)
Optional Units (Coursework 25%)
Unit R085: Creating a multipage website
Unit R087: Creating interactive multimedia products
What skills will we develop in this subject?
Students will be asked to plan and create a basic digital media product to meet a client’s brief. Knowledge, skills, and understanding developed through this activity can be applied to all other optional units in the qualification. Students will further their understanding of the importance of review, by reviewing their digital media product against a brief. This will help to further develop their understanding of product development as an iterative process. This knowledge, skills, and understanding can be applied to all other optional units within the qualification.
What could my next steps be in this subject?
Students who are awarded merits grades or higher would be well prepared for study a BTEC Level 3 qualification.
What careers will this help me with?
As a Creative iMedia student, you will learn how to use planning tools that are used for film, photography, animation, web application, creating radio features or developing soundtracks exploring music technology and speech projects, as well as digital art and design.
The UK creative industries are world-famous for the talent they produce. They comprise the principal bodies from fashion, music, design, publishing, technology, crafts, video games, arts & culture, architecture, advertising, TV & Film, as well as government and non-government bodies.